Daily Archives: 7. August 2018

5 posts

The real work starts – February 2017

Text is coming soon.

 

Keywords:
Designer – Layout – First Conversations – etc.

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Daniel, the Designer – January 2017

Blog entry follows!

 

Keywords:

1. Meeting with Designer.

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Mathias, the Co-Developer – December 2016

In December 2016, a good friend of mine joined the project; Mathias. Mathias would later turn out to be one of the key figures in the further development and, as a co-developer, influenced all other big decisions of the game.
At first, however, I understood him primarily as a consultant, who talked me out of bad ideas and brought in good, new ideas.

Like me, Mathias is an avid Magic the Gathering player, a Game Master & Player in numerous PnP rounds and in his full time job, just like me, educator. >> >>

The first Graphics – November 2016

The start of Adellos felt racing fast. After I had given my ideas a goal, I now only needed pictures and graphics. Graphics that I could work with or drawings that expressed my vision of the characters I wanted to create.
Thankfully, as a source for test material that I wanted to use to build the game for the development and testing phase, I had a PC game on hand that I also loved to play. >> >>

An Idea is Born – October 2016

The origin of an idea…
I am a gamer. And I’ve always been a gamer. On consoles, the PC and at the kitchen table.
And just the latter, so board and card games, have taken over an increasing place in my life in the last few years. After finishing my education, without a new challenge, I felt a certain emptiness in my everyday life, which can not be filled by my work as an educator.
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