Till Engel

10 posts
Till Engel ist der Erfinder und Gründer des Adellos-Universums. In seinem zweiten Leben arbeitet er als staatlich anerkannter Erzieher, seine Passion ist aber das Spiele erfinden. ------------------------------------------------------------------------------------ Till Engel is the inventor of Adellos and thus founder of the Adellos universe. In his second life, he works as a state-recognized educator, but his passion is to invent games.

Introduction: Talindras Children of Nature (Faction)

“Talindras children”, that’s how forest elves, centaurs, fairies & many other magical creatures living in the deep forests of Luslaria are called by man. The elves are not originally from Tarnaris, but from a completely magical island south of the wildest forests of Tarnaris.

They arrived at the beginning of the second era after the humans had already populated Tarnaris. However, not all elves are the same, the humans have found two overriding terms for elves to distinguish them.

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Introduction: Irælias Zealots (Faction)

Irælia’s zealots are the most devout people in Tarnaris. They have made it their mission to spread knowledge about the different gods and expect humility and obedience. They built their holy city on the highest mountain in Ochax, right next to an active volcano. While the rural population still smiles at this decision decades after the construction of the great cathedral, the heads of the church explain their decision with these words:

“The volcano is the divine arm of retribution.

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Introduction: Voris’ Advocates (Faction)

From the beginning of time, Voris, the god of unlife, attracted desperate souls and power-mad zealots. People who have lost a loved one and can’t live with it, desperate to find a way to bring their deceased partner back to life, and powerful beings who want to empower themselves and and let their battles be fought from the dead bodies of fallen soldiers.
Most of the nations of Tarnaris have declared war on the champions of Voris’ way and their undead servants and forbidden necromancy, but the eastern desert state of Aith has not.

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Introduction: The Horde (Faction)

Orcs, trolls, goblins, ogres and many more. Creatures that have been so rare in Tarnaris’ history that many people from the central regions of Tarnaris consider them a fairy tale. Legends made up by old sailors to frighten children. Only a few ships that left Weistror and sailed so far to the east that they actually met the creatures of the “Horde” came back to tell about it. Even the scholars dealing with the Horde know little about the culture, customs and rituals of them.

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Woods of Tarnaris – Path to Luslaria

Our new game is here! And it’s called “Woods of Tarnaris – Path to Luslaria”. 🙂

After a lot of test prints, test games and regular changes, which not only kept me but also our designer on our toes and after Mario drew the last pictures and Daniel created the last layouts, it was up to Jörg and me to argue about the choice of special abilities and their formulation.

In consultation with the print shop, the size of the box was also changed and the question whether we would deliver the game with or without inlay was decided.

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Development of the Kickstarter Add-On – April 2019

My path until here provided endless opportunities to learn. In most cases by mistakes. And the Kickstarter campaign for Adellos was no exception. Even tho it was successful, it ended with significantly fewer backers than I had hoped.
The first (and only) stretch goal I had achieved did not feel enough alone to me, for the backers of whom some really spent a lot of money on an enhanced version of the base game. >> >>

The “SPIEL18” and the finished Game – October 2018

October 2018 was the preliminary highlight for Adellos with the fair “SPIEL” late in the month and by far the most exhausting month in years. But first things first:

The month began when I developed “Adventures of Navrith” with John. The adventure game which John is working on for 15 years, that is now gradually taking shape. In addition, I have already received the ordered flyers, posters and business cards as PR-material for the SPIEL18. >> >>

First Work on the Adellos CCG – September 2018

September was all about the Adellos CCG.

While Nele continued to create outstanding Adventure-Cards for Founding Tarnaris and I continued to test the prototype, I was, above all, thinking with Mathias and Daniel about the layout of our trading cards a lot. After a few tests and plenty of discussion, I can settle for the Moment with a design based on Mathias layout suggestion and instruct Daniel to squeeze the entire undead faction that exists until then into the newly decided layout. >> >>

The first Graphics – November 2016

The start of Adellos felt racing fast. After I had given my ideas a goal, I now only needed pictures and graphics. Graphics that I could work with or drawings that expressed my vision of the characters I wanted to create.
Thankfully, as a source for test material that I wanted to use to build the game for the development and testing phase, I had a PC game on hand that I also loved to play. >> >>

An Idea is Born – October 2016

The origin of an idea…
I am a gamer. And I’ve always been a gamer. On consoles, the PC and at the kitchen table.
And just the latter, so board and card games, have taken over an increasing place in my life in the last few years. After finishing my education, without a new challenge, I felt a certain emptiness in my everyday life, which can not be filled by my work as an educator.
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